Sage Skills
| Study |
Passive
|
|
| Prerequisites: none | ||
| Level: |
What it does: Increase Book class weapon damage
|
SP used:
|
| 1 |
ATK +3
|
none
|
| 2 |
ATK +6
|
none
|
| 3 |
ATK +9
|
none
|
| 4 |
ATK +12
|
none
|
| 5 |
ATK +15
|
none
|
| 6 |
ATK +18
|
none
|
| 7 |
ATK +21
|
none
|
| 8 |
ATK +24
|
none
|
| 9 |
ATK +27
|
none
|
| 10 |
ATK +30
|
none
|
| Sense |
Active
|
|
| Prerequisites: none | ||
| Level: |
What it does:
|
SP used:
|
| 1 |
See a monster's stats
|
?
|
| Dragonology |
Passive
|
|
| Prerequisites: Level 9 Study | ||
| Level: |
What it does: Increases attack and resistance to Dragons
|
SP used:
|
| 1 |
+4 Resistance and +4 ATK
|
none
|
| 2 |
+8 Resistance and +8 ATK
|
none
|
| 3 |
+12 Resistance and +12 ATK
|
none
|
| 4 |
+16 Resistance and +16 ATK
|
none
|
| 5 |
+20 Resistance and +20 ATK
|
none
|
| Cast Cancel |
Active
|
|
| Prerequisites: Level 2 Study | ||
| Level: | What it does: Immediately cancel a skill while in the middle of casting it. A cancelled skill still uses SP normally, but the amount that it uses is reduced based on skill level. |
SP used:
|
| 1 |
90% of skill's SP is used
|
2
|
| 2 |
70% of skill's SP is used
|
2
|
| 3 |
50% of skill's SP is used
|
2
|
| 4 |
30% of skill's SP is used
|
2
|
| 5 |
10% of skill's SP is used
|
2
|
| Free Cast |
Passive
|
|
| Prerequisites: Level 1 Cast Cancel | ||
| Level: | What it does: Enables the caster to move and attack while casting spells. Moving speed and attack speed are affected by skill level. |
SP used:
|
| 1 |
30% Walking Speed and 55% ASPD
|
none
|
| 2 |
35% Walking Speed and 60% ASPD
|
none
|
| 3 |
40% Walking Speed and 65% ASPD
|
none
|
| 4 |
45% Walking Speed and 70% ASPD
|
none
|
| 5 |
50% Walking Speed and 75% ASPD
|
none
|
| 6 |
55% Walking Speed and 80% ASPD
|
none
|
| 7 |
60% Walking Speed and 85% ASPD
|
none
|
| 8 |
65% Walking Speed and 90% ASPD
|
none
|
| 9 |
70% Walking Speed and 95% ASPD
|
none
|
| 10 |
75% Walking Speed and 100% ASPD
|
none
|
| Hindsight |
Active
|
|
| Prerequisites: Level 4 Free Cast | ||
| Level: | What it does: Caster can use the skill without casting while physically attacking enemies. Consumes 2/3 SP of normal casting consumption. Casting time is 3 seconds |
SP used:
|
| 1 |
7% Chance
Level 3 Napalm Beat Duration: 120 seonds |
35
|
| 2 |
8% Chance
Level 1 Fire/Ice/Lightning Bolt Duration: 150 seonds |
35
|
| 3 |
9% Chance
Level 2 Fire/Ice/Lightning Bolt Duration: 180 seonds |
35
|
| 4 |
10% Chance
Level 3 Fire/Ice/Lightning Bolt Duration: 210 seonds |
35
|
| 5 |
11% Chance
Level 1 Soul Strike Duration: 240 seonds |
35
|
| 6 |
12% Chance
Level 2 Soul Strike Duration: 270 seonds |
35
|
| 7 |
13% Chance
Level 3 Soul Strike Duration: 300 seonds |
35
|
| 8 |
14% Chance
Level 1 Fireball Duration: 330 seonds |
35
|
| 9 |
15% Chance
Level 2 Fireball Duration: 360 seonds |
35
|
| 10 |
16% Chance
Level 1 Frost Diver Duration: 390 seonds |
35
|
| Magic Rod |
Active
|
|
| Prerequisites: Level 4 Study | ||
| Level: | What it does: Perfect Dodge a spell cast on you and absorb the SP of the skill cast on you. The amount of SP you restored is based on skill level. Area of Effect skills such as Lord of Vermillion are not applicable to Magic Rod's effects. |
SP used:
|
| 1 |
Absorb 20% SP
0.4 seconds
|
2
|
| 2 |
Absorb 40% SP
0.6 seconds
|
2
|
| 3 |
Absorb 60% SP 0.8
seconds
|
2
|
| 4 |
Absorb 80% SP
1.0 seconds
|
2
|
| 5 |
Absorb 100% SP 1.2
seconds
|
2
|
| Spell Breaker |
Active
|
|
| Prerequisites: Level 1 Magic Rod | ||
| Level: | What it does: Cancel a target from casting a spell. Spell Breaker restores SP the same way Magic Rod does based on skill level. Spell Breaker ignores the effects of Phen Cards. Casting time: 0.7 seconds. |
SP used:
|
| 1 |
Aborb 0% SP
|
none
|
| 2 |
Absorb 25% SP
|
none
|
| 3 |
Absorb 50% SP
|
none
|
| 4 |
Absorb 75% SP
|
none
|
| 5 |
Absorb 100% SP
|
none
|
| Dispell |
Active
|
|
| Prerequisites: Level 3 Spell Breaker. 1 Yellow Gemstone | ||
| Level: | What it does: Cancel all magic buffs on a target by chance. Target's MDEF can lower the chance. |
SP used:
|
| 1 |
60% Chance to Dispell
|
none
|
| 2 |
70% Chance to Dispell
|
none
|
| 3 |
80% Chance to Dispell
|
none
|
| 4 |
90% Chance to Dispell
|
none
|
| 5 |
100% Chance to Dispell
|
none
|
| Endow Blaze |
Active
|
|
| Prerequisites: Level 1 Fire Bolt, Level 5 Study. 1 Red Blood | ||
| Level: | What it does: Enchants a weapon with Fire property. If the skill fails the weapon is destroyed. Casting time: 3 seconds. |
SP used:
|
| 1 |
80% Chance of success
|
40
|
| 2 |
85% Chance of success
|
40
|
| 3 |
90% Chance of success
|
40
|
| 4 |
95% Chance of success
|
40
|
| 5 |
100% Chance of success
|
40
|
| Endow Tsunami |
Active
|
|
| Prerequisites: Level 1 Cold Bolt, Level 5 Study. 1 Crystal Blue. | ||
| Level: | What it does: Enchants a weapon with Water property. If the skill fails the weapon is destroyed. Casting time: 3 seconds. |
SP used:
|
| 1 |
80% Chance of success
|
40
|
| 2 |
85% Chance of success
|
40
|
| 3 |
90% Chance of success
|
40
|
| 4 |
95% Chance of success
|
40
|
| 5 |
100% Chance of success
|
40
|
| Endow Tornado |
Active
|
|
| Prerequisites: Level 1 Lightning Bolt, Level 5 Study. 1 Wind of Verdure. | ||
| Level: | What it does: Enchants a weapon with Wind property. If the skill fails the weapon is destroyed. Casting time: 3 seconds. |
SP used:
|
| 1 |
80% Chance of success
|
40
|
| 2 |
85% Chance of success
|
40
|
| 3 |
90% Chance of success
|
40
|
| 4 |
95% Chance of success
|
40
|
| 5 |
100% Chance of success
|
40
|
| Endow Quake |
Active
|
|
| Prerequisites: Level 1 Stone Curse, Level 5 Study. 1 Green Live. | ||
| Level: | What it does: Enchants a weapon with Earth property. If the skill fails the weapon is destroyed. Casting time: 3 seconds. |
SP used:
|
| 1 |
80% Chance of success
|
40
|
| 2 |
85% Chance of success
|
40
|
| 3 |
90% Chance of success
|
40
|
| 4 |
95% Chance of success
|
40
|
| 5 |
100% Chance of success
|
40
|
| Volcano |
Active
|
|
| Prerequisites: Level 2 Endow Blaze. 1 Yellow Gemstone. | ||
| Level: | What it does: Enchant an area of land that increases the attack of Fire property weapons. Within the area of effect, all characters of the Fire property will have increased ATK power. Skill cannot be stacked on or combined with other ground based skills. Casting time: 5 seconds. Duration: 3 minutes. |
SP used:
|
| 1 |
+10% ATK to Fire property weapons
+10 ATK to Fire property characters 5x5 cell radius |
48
|
| 2 |
+14% ATK to Fire property weapons
+20 ATK to Fire property characters 5x5 cell radius |
46
|
| 3 |
+17% ATK to Fire property weapons
+30 ATK to Fire property characters 7x7 cell radius |
44
|
| 4 |
+19% ATK to Fire property weapons
+40 ATK to Fire property characters 7x7 cell radius |
42
|
| 5 |
+20% ATK to Fire property weapons
+50 ATK to Fire property characters 9x9 cell radius |
40
|
| Deluge |
Active
|
|
| Prerequisites: Level 2 Endow Tsunami. 1 Yellow Gemstone. | ||
| Level: |
What it does: Enchant an area of land that increases the attack of water property weapons. Within the area of effect, all characters of the water property will have increased Max HP. Skill cannot be stacked on or combined with other ground based skills. Casting time: 5 seconds. Duration: 3 minutes. Spells that require a water tile can be activated (eg. Waterball & Aqua Bendicta). |
SP used:
|
| 1 |
+10% ATK to Water property weapons
+10% Max HP to Water property characters 5x5 cell radius |
48
|
| 2 |
+14% ATK to Water property weapons
+12% Max HP to Water property characters 5x5 cell radius |
46
|
| 3 |
+17% ATK to Water property weapons
+13% Max HP to Water property characters 7x7 cell radius (Casting time 5 seconds) |
44
|
| 4 |
+19% ATK to Water property weapons
+14% Max HP to Water property characters 7x7 cell radius |
42
|
| 5 |
+20% ATK to Water property weapons
+15% Max HP to Water property characters 9x9 cell radius |
40
|
| Whirlwind |
Active
|
|
| Prerequisites: Level 2 Endow Tornado. 1 Yellow Gemstone. | ||
| Level: | What it does: Enchant an area of land that increases the attack of Wind property weapons. Within the area of effect, all characters of the Wind property will have an increased Flee Rating. Skill cannot be stacked on or combined with other ground based skills. Casting time: 5 seconds. Duration: 3 minutes. |
SP used:
|
| 1 |
+10% ATK to Wind property weapons
+3 Flee to Wind property characters 5x5 cell radius |
48
|
| 2 |
+14% ATK to Wind property weapons
+6 Flee to Wind property characters 5x5 cell radius |
46
|
| 3 |
+17% ATK to Wind property weapons
+9 Flee to Wind property characters 7x7 cell radius |
44
|
| 4 |
+19% ATK to Wind property weapons
+12 Flee to Wind property characters 7x7 cell radius |
42
|
| 5 |
+20% ATK to Wind property weapons
+15 Flee to Wind property characters 9x9 cell radius |
40
|
| Magnetic Earth |
Active
|
|
| Prerequisites: Level 3 Volcano, Level 3 Deluge, Level 3 Whirlwind. 1 Blue Gemstone. 1 Yellow Gemstone | ||
| Level: | What it does: Enchant an area of land that
will block all magic spells This skill will remove any other ground based skills when cast on top of them Casting time: 5 seconds |
SP used:
|
| 1 |
7x7 cell radius. Duration: 120 seconds.
|
66
|
| 2 |
7x7 cell radius. Duration: 185 seconds.
|
62
|
| 3 |
9x9 cell radius. Duration: 210 seconds.
|
58
|
| 4 |
9x9 cell radius. Duration: 255 seconds.
|
54
|
| 5 |
11x11 cell radius. Duration: 300 seconds.
|
50
|
| Hocus Pocus |
Active
|
|
| Prerequisites: Level 5 Hindsight, Level 1 Dispell, Level 1 Magnetic Earth. 2 Yellow Gemstones. | ||
| Level: |
What it does:
|
SP used:
|
| 1 |
Activates a random skill of the caster.
Skill level of the activated skill is effected by how many skills the caster has to cast. |
50
|
| Earth Spike |
Active, Earth
|
|
|
Prerequisites: Level 1 Endow Quake |
||
| Level: | What it does: An Earth Element bolt. |
SP used:
|
| 1 |
1 Hit
Casting time: 1 second |
12
|
| 2 |
2 Hits
Casting time: 2 seconds |
14
|
| 3 |
3 Hits
Casting time: 3 seconds |
16
|
| 4 |
4 Hits
Casting time: 4 seconds |
18
|
| 5 |
5 Hits
Casting time: 5 seconds |
20
|
| Heaven's Drive |
Active, Earth
|
|
|
Prerequisites: Level 1 Earth Spike |
||
| Level: | What it does: A 5x5 area of effect Earth Element
spell. |
SP used:
|
| 1 |
1 Hit
Casting time: 1 second |
28
|
| 2 |
2 Hits
Casting time: 2 seconds |
32
|
| 3 |
3 Hits
Casting time: 3 seconds |
36
|
| 4 |
4 Hits
Casting time: 4 seconds |
40
|
| 5 |
5 Hits
Casting time: 5 seconds |
44
|