Dancer Skills

Amp
Active
Prerequisites: none
Level:
What it does:
SP used:
1
Cancels a Song/Dance skill.
none

Encore
Active
Prerequisites: none
Level:
What it does:
SP used:
1
Casts last Song/Dance using half the required SP cost
Cannot be used after Adaptation to Circumstances.
-

Dancing Lesson
Passive
Prerequisites: none
Level: What it does: Increases physical damage of Whip class weapons and the value of Dancing skills.
SP used:
1
ATK +3
none
2
ATK +6
none
3
ATK +9
none
4
ATK +12
none
5
ATK +15
none
6
ATK +18
none
7
ATK +21
none
8
ATK +24
none
9
ATK +27
none
10
ATK +30
none

Singing Arrow
Active
Prerequisites: Level 3 Dancing Lesson
Level: What it does: Use a Whip to shoot arrows with might. Attack property is affected by the type of arrows used. Works only with Whip class weapons.
SP used:
1
150% Attack (Casting time 1.5 seconds)
8
2
175% Attack (Casting time 1.5 seconds)
8
3
200% Attack (Casting time 1.5 seconds)
8
4
225% Attack (Casting time 1.5 seconds)
8
5
250% Attack (Casting time 1.5 seconds)
8

Hip Shaker
Active, Dancing
Prerequisites: Level 1 Dancing Lesson and Level 1 Amp
Level: What it does: Does regular damage into the SP of targets in a range.
SP used:
1
10 SP every 3 seconds. Duration: 30 seconds.
23
2
15 SP every 3 seconds. Duration: 30 seconds.
26
3
20 SP every 3 seconds. Duration: 30 seconds.
29
4
25 SP every 3 seconds. Duration: 30 seconds.
32
5
30 SP every 3 seconds. Duration: 30 seconds.
35

Dazzler
Active
Prerequisites: Level 1 Encore
Level: What it does: Stuns all characters including players and monsters in a range
SP used:
1
30% Chance to stun
12
2
35% Chance to stun
14
3
40% Chance to stun
16
4
45% Chance to stun
18
5
50% Chance to stun
20

Focus Ballet
Active, Dancing
Prerequisites: Level 3 Hip Shaker
Level: What it does: Increases Accuracy of party/guildsman in a range.
SP used:
1
+2% Hit Rating. Duration: 60 seconds.
22
2
+4% Hit Rating. Duration: 60 seconds.
24
3
+6% Hit Rating. Duration: 60 seconds.
26
4
+8% Hit Rating. Duration: 60 seconds.
28
5
+10% Hit Rating. Duration: 60 seconds.
30
6
+12% Hit Rating. Duration: 60 seconds.
32
7
+14% Hit Rating. Duration: 60 seconds.
34
8
+16% Hit Rating. Duration: 60 seconds.
36
9
+18% Hit Rating. Duration: 60 seconds.
38
10
+20% Hit Rating. Duration: 60 seconds.
40

Slow Grace
Active, Dancing
Prerequisites: Level 3 Hip Shaker
Level: What it does: Decreases moving speed and attack speed of enemies in a range. All blessing skills will be cancelled by this skill.
SP used:
1
-3% Moving Speed and -2% ASPD. Duration: 180 seconds.
28
2
-6% Moving Speed and -4% ASPD. Duration: 180 seconds.
31
3
-9% Moving Speed and -6% ASPD. Duration: 180 seconds.
34
4
-12% Moving Speed and -8% ASPD. Duration: 180 seconds.
37
5
-15% Moving Speed and -10% ASPD. Duration: 180 seconds.
40
6
-18% Moving Speed and -12% ASPD. Duration: 180 seconds.
43
7
-21% Moving Speed and -14% ASPD. Duration: 180 seconds.
46
8
-24% Moving Speed and -16% ASPD. Duration: 180 seconds.
49
9
-27% Moving Speed and -18% ASPD. Duration: 180 seconds.
52
10
-30% Moving Speed and -20% ASPD. Duration: 180 seconds.
55

Lady Luck
Active, Dancing
Prerequisites: Level 3 Hip Shaker
Level: What it does: Increases Critical Rate of party/guildsman in a range.
SP used:
1
+1% Critical Rating. Duration: 120 seconds.
43
2
+2% Critical Rating. Duration: 120 seconds.
46
3
+3% Critical Rating. Duration: 120 seconds.
49
4
+4% Critical Rating. Duration: 120 seconds.
52
5
+5% Critical Rating. Duration: 120 seconds.
55
6
+6% Critical Rating. Duration: 120 seconds.
58
7
+7% Critical Rating. Duration: 120 seconds.
61
8
+8% Critical Rating. Duration: 120 seconds.
64
9
+9% Critical Rating. Duration: 120 seconds.
67
10
+10% Critical Rating. Duration: 120 seconds.
70

Gypsy Kiss
Active, Dancing
Prerequisites: Level 3 Hip Shaker
Level: What it does: Increases max amount of SP of party/guildsman in a range for a short time. Also reduces the amount of SP consumption of skills.
SP used:
1
+11% Max SP and Reduces 13% SP consumption. Duration: 180 seconds.
35
2
+12% Max SP and Reduces 16% SP consumption. Duration: 180 seconds.
40
3
+13% Max SP and Reduces 19% SP consumption. Duration: 180 seconds.
45
4
+14% Max SP and Reduces 22% SP consumption. Duration: 180 seconds.
50
5
+15% Max SP and Reduces 25% SP consumption. Duration: 180 seconds.
55
6
+16% Max SP and Reduces 28% SP consumption. Duration: 180 seconds.
60
7
+17% Max SP and Reduces 31% SP consumption. Duration: 180 seconds.
65
8
+18% Max SP and Reduces 34% SP consumption. Duration: 180 seconds.
70
9
+19% Max SP and Reduces 37% SP consumption. Duration: 180 seconds.
75
10
+20% Max SP and Reduces 40% SP consumption. Duration: 180 seconds.
80

Lullaby
Active, Ensemble
Prerequisites: Level 10 Focus Ballet
Level: What it does: Monsters around you in a 9x9 cell radius are put to sleep. Boss monsters are not affected.
SP used:
1
Duration: 60 seconds.
Consumes 1 SP every 4 seconds.
20

Power Chord
Active, Ensemble
Prerequisites: Level 1 Lullaby
Level: What it does: Enables all party/guildsman the use of skills without items they require. Such as Gemstones, Traps, etc
SP used:
1
Duration: 60 seconds.
Consumes 1 SP every 4 seconds.
10

Acoustic Rhythm
Active, Ensemble
Prerequisites: Level 10 Lady Luck
Level: What it does: Increase resistance to the Fire and Water property for all players in a 9x9 cell radius around the caster
SP used:
1
+ 40 Resistance.Duration: 60 seconds. Consumes 1 SP every 5 seconds.
20
2
+ 50 Resistance. Duration: 60 seconds.Consumes 1 SP every 5 seconds.
20
3
+ 60 Resistance. Duration: 60 seconds.Consumes 1 SP every 5 seconds.
20
4
+ 70 Resistance. Duration: 60 seconds.Consumes 1 SP every 5 seconds.
20
5
+ 80 Resistance. Duration: 60 seconds.Consumes 1 SP every 5 seconds.
20

Classical Pluck
Active, Ensemble
Prerequisites: Level 10 Slow Grace
Level: What it does: Block all skills including magic spells of monsters and players in a 9x9 cell radius around the caster. Boss monsters are not affected.
SP used:
1
Duration: 60 seconds.
Consumes 1 SP every 4 seconds.
15

Battle Theme
Active, Ensemble
Prerequisites: Level 10 Gypsy Kiss
Level: What it does: Increases ATK and DEF of all players in a 9x9 cell radius around the caster.
SP used:
1
+50 ATK and +4 DEF. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
40
2
+75 ATK and +6 DEF. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
45
3
+100 ATK and +8 DEF. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
50
4
+125 ATK and +10 DEF. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
55
5
+150 ATK and +12 DEF. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
60

Mental Sensing
Active, Ensemble
Prerequisites: Level 3 Acoustic Rhythm
Level: What it does: Increases the EXP rate for all players within a 9x9 cell radius of the caster.
SP used:
1
150% EXP. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
20
2
175% EXP. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
20
3
200% EXP. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
20
4
225% EXP. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
20
5
250% EXP. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
20

Harmonic Lick
Active, Ensemble
Prerequisites: Level 3 Battle Theme
Level: What it does: Increases ATK power of Level 4 Weapons of all characters in a 9x9 cell radius of the caster.
SP used:
1
+150 ATK. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
40
2
+200 ATK. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
45
3
+250 ATK. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
50
4
+300 ATK. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
55
5
+350 ATK. Duration: 60 seconds. Consumes 1 SP every 3 seconds.
60

Down Tempo
Active, Ensemble
Prerequisites: Level 1 Classical Pluck
Level: What it does: Reduces all players and monsters (including party/guildsman) defense to 0 in a 9x9 cell radius around the caster.
SP used:
1
Duration: 60 seconds.
Consumes 1 SP every 4 seconds.
30