Bard Skills
| Amp |
Active
|
|
| Prerequisites: none | ||
| Level: |
What it does:
|
SP used:
|
| 1 |
Cancels a Song/Dance skill.
|
none
|
| Encore |
Active
|
|
| Prerequisites: none | ||
| Level: |
What it does:
|
SP used:
|
| 1 |
Casts last Song/Dance using half the required SP cost
Cannot be used after Adaptation to Circumstances. |
-
|
| Musical Lesson |
Passive
|
|
| Prerequisites: none | ||
| Level: | What it does: Increases physical damage of Musical Instrument class weapons and the value of Playing skills. |
SP used:
|
| 1 |
ATK +3
|
none
|
| 2 |
ATK +6
|
none
|
| 3 |
ATK +9
|
none
|
| 4 |
ATK +12
|
none
|
| 5 |
ATK +15
|
none
|
| 6 |
ATK +18
|
none
|
| 7 |
ATK +21
|
none
|
| 8 |
ATK +24
|
none
|
| 9 |
ATK +27
|
none
|
| 10 |
ATK +30
|
none
|
| Melody Strike |
Active
|
|
| Prerequisites: Level 3 Musical Lesson | ||
| Level: | What it does: Use a Musical Instrument to shoot arrows with might. Attack property is affected by the type of arrows used. Works only with Musical Instrument class weapons |
SP used:
|
| 1 |
150% Attack (Casting time 1.5 seconds)
|
8
|
| 2 |
175% Attack (Casting time 1.5 seconds)
|
8
|
| 3 |
200% Attack (Casting time 1.5 seconds)
|
8
|
| 4 |
225% Attack (Casting time 1.5 seconds)
|
8
|
| 5 |
250% Attack (Casting time 1.5 seconds)
|
8
|
| Unchained Serenade |
Active, Playing
|
|
| Prerequisites: Level 1 Musical Lesson and Level 1 Amp | ||
| Level: | What it does: Does neutral damage to enemies in a range. Pierces defense |
SP used:
|
| 1 |
40 Damage. Duration: 30 seconds.
|
18
|
| 2 |
50 Damage. Duration: 30 seconds.
|
21
|
| 3 |
60 Damage. Duration: 30 seconds.
|
24
|
| 4 |
70 Damage. Duration: 30 seconds.
|
27
|
| 5 |
80 Damage. Duration: 30 seconds.
|
30
|
| Unbarring Octave |
Active
|
|
| Prerequisites: Level 1 Encore | ||
| Level: | What it does: Freezes all characters including players and monsters in a range. |
SP used:
|
| 1 |
20% Chance to freeze
|
12
|
| 2 |
25% Chance to freeze
|
14
|
| 3 |
30% Chance to freeze
|
16
|
| 4 |
35% Chance to freeze
|
18
|
| 5 |
40% Chance to freeze
|
20
|
| Perfect Tablature |
Active, Playing
|
|
| Prerequisites: Level 3 Unchained Serenade | ||
| Level: | What it does: Increases Flee Rate and Perfect Dodge of party/guildsman in a range. |
SP used:
|
| 1 |
1% Flee and 1% Perfect Dodge. Duration: 60 seconds
|
24
|
| 2 |
2% Flee and 1% Perfect Dodge. Duration: 60 seconds
|
28
|
| 3 |
3% Flee and 2% Perfect Dodge. Duration: 60 seconds
|
32
|
| 4 |
4% Flee and 2% Perfect Dodge. Duration: 60 seconds
|
36
|
| 5 |
5% Flee and 3% Perfect Dodge. Duration: 60 seconds
|
40
|
| 6 |
6% Flee and 3% Perfect Dodge. Duration: 60 seconds
|
44
|
| 7 |
7% Flee and 4% Perfect Dodge. Duration: 60 seconds
|
48
|
| 8 |
8% Flee and 4% Perfect Dodge. Duration: 60 seconds
|
52
|
| 9 |
9% Flee and 5% Perfect Dodge. Duration: 60 seconds
|
56
|
| 10 |
10% Flee and 5% Perfect Dodge. Duration: 60 seconds
|
60
|
| Impressive Riff |
Active, Playing
|
|
| Prerequisites: Level 3 Unchained Serenade | ||
| Level: | What it does: Increases attack speed of players in a range. Cannot be used on players who are already using Two-hand Quicken or Adrenaline Rush. |
SP used:
|
| 1 |
11% ASPD. Duration: 120 seconds
|
38
|
| 2 |
12% ASPD. Duration: 120 seconds
|
41
|
| 3 |
13% ASPD. Duration: 120 seconds
|
44
|
| 4 |
14% ASPD. Duration: 120 seconds
|
47
|
| 5 |
15% ASPD. Duration: 120 seconds
|
50
|
| 6 |
16% ASPD. Duration: 120 seconds
|
53
|
| 7 |
17% ASPD. Duration: 120 seconds
|
56
|
| 8 |
18% ASPD. Duration: 120 seconds
|
59
|
| 9 |
19% ASPD. Duration: 120 seconds
|
62
|
| 10 |
20% ASPD. Duration: 120 seconds
|
65
|
| Magic Strings |
Active, Playing
|
|
| Prerequisites: Level 3 Unchained Serenade | ||
| Level: | What it does: Reduces casting time and the delay of those skills. It also adds casting time reduction to Suffragium. |
SP used:
|
| 1 |
Casting time -3% and Delay time -3%. Duration: 180
seconds
|
40
|
| 2 |
Casting time -6% and Delay time -6%. Duration: 180
seconds
|
45
|
| 3 |
Casting time -9% and Delay time -9%. Duration: 180
seconds
|
50
|
| 4 |
Casting time -12% and Delay time -12%. Duration: 180
seconds
|
55
|
| 5 |
Casting time -15% and Delay time -15%. Duration: 180
seconds
|
60
|
| 6 |
Casting time -18% and Delay time -18%. Duration: 180
seconds
|
65
|
| 7 |
Casting time -21% and Delay time -21%. Duration: 180
seconds
|
70
|
| 8 |
Casting time -24% and Delay time -24%. Duration: 180
seconds
|
75
|
| 9 |
Casting time -27% and Delay time -27%. Duration: 180
seconds
|
80
|
| 10 |
Casting time -30% and Delay time -50%. Duration: 180
seconds
|
85
|
| Song of Lutie |
Active, Playing
|
|
| Prerequisites: Level 3 Unchained Serenade | ||
| Level: | What it does: Increases max HP of all party/guildsman
in a range Also restores a certain amount of HP per 6 seconds |
SP used:
|
| 1 |
+7% Max HP and +20 HP every
6 seconds. Duration: 180 seconds
|
40
|
| 2 |
+9% Max HP and +40 HP every
6 seconds. Duration: 180 seconds
|
45
|
| 3 |
+11% Max HP and +60 HP every
6 seconds. Duration: 180 seconds
|
50
|
| 4 |
+13% Max HP and +80 HP every
6 seconds. Duration: 180 seconds
|
55
|
| 5 |
+15% Max HP and +100 HP every
6 seconds. Duration: 180 seconds
|
60
|
| 6 |
+17% Max HP and +120 HP every
6 seconds. Duration: 180 seconds
|
65
|
| 7 |
+19% Max HP and +140 HP every
6 seconds. Duration: 180 seconds
|
70
|
| 8 |
+21% Max HP and +160 HP every
6 seconds. Duration: 180 seconds
|
75
|
| 9 |
+23% Max HP and +180 HP every
6 seconds. Duration: 180 seconds
|
80
|
| 10 |
+25% Max HP and +200 HP every
6 seconds. Duration: 180 seconds
|
85
|
| Lullaby |
Active, Ensemble
|
|
| Prerequisites: Level 10 Perfect Tablature | ||
| Level: | What it does: Monsters around you in a 9x9 cell radius are put to sleep. Boss monsters are not affected. |
SP used:
|
| 1 |
Duration: 60 seconds.
Consumes 1 SP every 4 seconds. |
20
|
| Power Chord |
Active, Ensemble
|
|
| Prerequisites: Level 1 Lullaby | ||
| Level: | What it does: Enables all party/guildsman the use of skills without items they require. Such as Gemstones, Traps, etc |
SP used:
|
| 1 |
Duration: 60 seconds.
Consumes 1 SP every 4 seconds. |
10
|
| Acoustic Rhythm |
Active, Ensemble
|
|
| Prerequisites: Level 10 Magic Strings | ||
| Level: | What it does: Increase resistance to the Fire and Water property for all players in a 9x9 cell radius around the caster |
SP used:
|
| 1 |
+ 40 Resistance.Duration: 60 seconds. Consumes 1 SP
every 5 seconds.
|
20
|
| 2 |
+ 50 Resistance. Duration: 60 seconds.Consumes 1 SP
every 5 seconds.
|
20
|
| 3 |
+ 60 Resistance. Duration: 60 seconds.Consumes 1 SP
every 5 seconds.
|
20
|
| 4 |
+ 70 Resistance. Duration: 60 seconds.Consumes 1 SP
every 5 seconds.
|
20
|
| 5 |
+ 80 Resistance. Duration: 60 seconds.Consumes 1 SP
every 5 seconds.
|
20
|
| Classical Pluck |
Active, Ensemble
|
|
| Prerequisites: Level 10 Impressive Riff | ||
| Level: | What it does: Block all skills including magic spells of monsters and players in a 9x9 cell radius around the caster. Boss monsters are not affected. |
SP used:
|
| 1 |
Duration: 60 seconds.
Consumes 1 SP every 4 seconds. |
15
|
| Battle Theme |
Active, Ensemble
|
|
| Prerequisites: Level 10 Song of Lutie | ||
| Level: | What it does: Increases ATK and DEF of all players in a 9x9 cell radius around the caster. |
SP used:
|
| 1 |
+50 ATK and +4 DEF. Duration: 60 seconds. Consumes
1 SP every 3 seconds.
|
40
|
| 2 |
+75 ATK and +6 DEF. Duration: 60 seconds. Consumes
1 SP every 3 seconds.
|
45
|
| 3 |
+100 ATK and +8 DEF. Duration: 60 seconds. Consumes
1 SP every 3 seconds.
|
50
|
| 4 |
+125 ATK and +10 DEF. Duration: 60 seconds. Consumes
1 SP every 3 seconds.
|
55
|
| 5 |
+150 ATK and +12 DEF. Duration: 60 seconds. Consumes
1 SP every 3 seconds.
|
60
|
| Mental Sensing |
Active, Ensemble
|
|
| Prerequisites: Level 3 Acoustic Rhythm | ||
| Level: | What it does: Increases the EXP rate for all players within a 9x9 cell radius of the caster. |
SP used:
|
| 1 |
150% EXP. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
20
|
| 2 |
175% EXP. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
20
|
| 3 |
200% EXP. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
20
|
| 4 |
225% EXP. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
20
|
| 5 |
250% EXP. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
20
|
| Harmonic Lick |
Active, Ensemble
|
|
| Prerequisites: Level 3 Battle Theme | ||
| Level: | What it does: Increases ATK power of Level 4 Weapons of all characters in a 9x9 cell radius of the caster. |
SP used:
|
| 1 |
+150 ATK. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
40
|
| 2 |
+200 ATK. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
45
|
| 3 |
+250 ATK. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
50
|
| 4 |
+300 ATK. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
55
|
| 5 |
+350 ATK. Duration: 60 seconds. Consumes 1 SP every
3 seconds.
|
60
|
| Down Tempo |
Active, Ensemble
|
|
| Prerequisites: Level 1 Classical Pluck | ||
| Level: | What it does: Reduces all players and monsters (including party/guildsman) defense to 0 in a 9x9 cell radius around the caster. |
SP used:
|
| 1 |
Duration: 60 seconds.
Consumes 1 SP every 4 seconds. |
30
|