Assassin Skills

Righthand Mastery
Passive
Prerequisites: none
What it does: When Assassin uses two weapons at the same time, the damage of right handed weapon decreases from 100% to 50%, the damage of left handed decreases from 80% to 30%. Right handed weapon damage can be recovered by learning this skill.
Level:
Increment
SP used:
1
60%
none
2
70%
none
3
80%
none
4
90%
none
5
100%
none

Lefthand Mastery
Passive
Prerequisites: none
What it does: Recovers the left handed weapon damage which has disadvantage for using two different weapons on each hand.
Level:
Increment
SP used:
1
40%
none
2
50%
none
3
60%
none
4
70%
none
5
80%
none

Katar Mastery
Passive
Prerequisites: none
What it does: Improve Katar weapon damage.
Level:
Attack Strength Added
SP used:
1
3
none
2
6
none
3
9
none
4
12
none
5
15
none
6
18
none
7
21
none
8
24
none
9
27
none
10
30
none

Sonic Blow
Active
Prerequisites: Katar Mastery lvl 4

What it does: Delivers 8 consecutive blows and spins a target at the same time. Also has a chance of stunning the target by chance.

Level:
Total Attack
Stun Chance
SP used:
1
340%
12 %
16
2
380%
14 %
18
3
420%
16 %
20
4
480%
18 %
22
5
550%
20 %
24
6
600%
22 %
26
7
650%
24 %
28
8
700%
26 %
30
9
750%
28 %
32
10
800%
30 %
34

Cloaking
Active
Prerequisites: Hiding lvl 2

What it does:  Allows its user to move while hiding. However the user should be stuck to a wall in order to move while hiding, when the user is out of the wall, the cloaking is canceled automatically. Also the skill can be canceled by using skills or attacking. Consumes the same amount of SP as Hiding skill, also drains certain amount of SP while cloaking. When SP becomes 0, this skill is automatically canceled.

Level:
Skill Duration
SP used:
1
1 SP/4 sec
15
2
1 SP/5 sec
15
3
1 SP/6 sec
15
4
1 SP/7sec
15
5
1 SP/8 sec
15
6
1 SP/9 sec
15
7
1 SP/10 sec
15
8
1 SP/11 sec
15
9
1 SP/12 sec
15
12
1 SP/13 sec
15

Grimtooth
Active
Prerequisites: Cloaking lvl 2, Sonic Blow lvl 5

What it does:  Does long range splash damage in an area while hiding. Requires katar class weapon, does neutral physical damage on many enemies at once. Must be hidng for this skill to work.

Level:
Skill Duration
SP used:
1
3 cells
2
2
4 cells
2
3
5 cells
2
4
6 cells
2
5
7 cells
2

Enchant Poison
Active
Prerequisites: Envenom lvl 1

What it does: Endows poison property on a weapon for a skill duration. This skill has a chance to poison enemies by low chance. When change weapon whilie this skill's in active, the skill is canceled.

Level:
Skill Duration
Poison Chance
SP used:
1
30 sec
3 %
20
2
45 sec
3 %
20
3
60 sec
4 %
20
4
75 sec
4 %
20
5
90 sec
5 %
20
6
105 sec
5 %
20
7
120 sec
6 %
20
8
135 sec
6 %
20
9
150 sec
7 %
20
10
165 sec
7 %
20

Poison React
Active
Prerequisites: Enchant Poison lvl 3

What it does: Automatically counters one time attack when hit by poison property attack.

Level:
Skill Duration
SP used:
1
30 sec
30
2
30 sec
30
3
30 sec
27
4
30 sec
27
5
30 sec
24
6
30 sec
24
7
30 sec
21
8
30 sec
21
9
30 sec
18
12
30 sec
18

Venom Dust
Active
Prerequisites: Enchant Posion lvl 5

What it does: Contaminates an area with poison. Consumes 1 Red Gemstone for a use. All monsters within the area affected are posioned.

Level:
Skill Duration
SP used:
1
5 sec
20
2
10 sec
20
3
15 sec
20
4
20 sec
20
5
25 sec
20
6
30 sec
20
7
35 sec
20
8
40 sec
20
9
45 sec
20
12
50 sec
20

Venom Splasher
Active
Prerequisites: Poison React lvl 5, Venom Dust lvl 5

What it does: Poisons a target and causes the target to explode and does poison damage around when the target has less than 1/3 of the maximum HP left. A timer icon is shown above the head of the target, when the target is hit in this condition, this skill is canceled. The target will do splash damage for 25% of the damage it's taken around 3*3 cells.

Level:
Attack Power
SP used:
1
220 %
33
2
240 %
36
3
260 %
39
4
280 %
42
5
300 %
45
6
320 %
48
7
340 %
51
8
360 %
54
9
380 %
57
12
400 %
60